Got around to texturing today - all done in Zbrush.
Wednesday, 30 October 2013
Thursday, 24 October 2013
Wednesday, 16 October 2013
Speed Sculpt
This is a speed sculpt I did today. Not really that accurate as I did this without any reference, also could do with Zremeshing as the poly count is around 600k at full res. But, should be good enough as a base mesh to use in other projects.
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